Tag: mechanics

Jus In Bello

A strategy RPG set in an alternate history post-apocalyptic world. Designed for play by post on a forum, but playable in other long form media.

Take on the role of a country as it comes out of quarantine in 1950. Your people have weathered a devastating bio weapon that killed nearly half the world’s population. States and peoples are in ruins; old powers are broken and trying to put themselves back together. What world will you create in the aftermath of this civilization shattering event?

Type: Mechanics
Status: Play Testing

Fantasy Mechanics

A stand alone TTRPG mechanics system. Designed to be used with nearly any fantasy setting you’d like. The Seref Fantasy Mechanics are d10 based, classless, and leveless. They’re designed to give you a high degree of freedom in creating and playing your character, including the ability to create your own spells. Characters can pick and choose what skills to train, specializations within those skills, and character traits that influence how they interact with the world around them.

Type: Mechanics
Status: Copy Editing